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Fable: The Journey, Kinect Fun Labs Using Unreal Engine 3

Lionhead Studios has licensed Epic Games' Unreal Engine 3 for its upcoming Kinect game Fable: The Journey, and Microsoft has done the same for its new Kinect Fun Labs release.

Eric Caoili, Blogger

June 6, 2011

1 Min Read

Lionhead Studios has licensed Epic Games' Unreal Engine 3 for its upcoming Kinect game Fable: The Journey, and Microsoft has done the same for its new Kinect Fun Labs release. The latest in Lionhead's Xbox 360 exclusive series that's sold over 9 million total copies, Fable: The Journey is an on-rails, motion-controlled action-adventure title that has players casting spells against enemies with different gestures. Creative director Peter Molyneux, who debuted the title earlier today, says Unreal Engine 3's tools have helped his team in creating cinematic in-game experiences for the title, as well as "never seen before gameplay experiences". Also unveiled this morning, Good Science Studio's (a Microsoft subsidiary) Kinect Fun Labs released today with controller-free experiences like Kinect Me, Bobble Head, Build a Buddy, and Kinect Googly Eyes -- all powered by Epic's Unreal Engine 3. "Unreal Engine 3 has been used for Kinect since day one," says Epic VP Mark Rein. "Unreal Engine 3 is powering the latest Kinect experiences which enable you to build an avatar in your likeness, play with bobbleheads, animate real life objects onscreen, and be creative in the game environment in ways that we couldn't have imagined a few years ago."

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About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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