In the last few years, talk of unionization and worker organization has taken root in the game industry. But many workers are still trying to figure out how tech-oriented companies can align with traditional union structures.
In this GDC Summer session, Kevin Agwaze of Game Workers Unite UK & IWGB is joined by Gamasutra editor-in-chief Kris Graft for a conversation about the realities of unionizing and how it's proceeding in the UK. Do you have questions about contracts or structures? How about the realities of getting your coworkers on board with the idea?
Agwaze has some answers for you, in a chat that you can watch for free on the GDC YouTube channel.
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