informa
2 MIN READ
News

Get a job: Giant Enemy Crab is hiring a Technical Producer

Giant Enemy Crab is looking for a full-time Technical Producer to work on its upcoming session-based multiplayer FPS Due Process.

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Technical ProducerGiant Enemy Crab

Location: Seattle, Washington

We’re looking for a full-time Technical Producer to work on our upcoming session-based multiplayer FPS Due Process.

Due Process is an adversarial SWAT shooter that delivers on planning and coordination. Each round, two teams of five confront each other in an attack/defend mission on a procedurally-generated level. Before action, each team draws out a plan of attack or defense using SWAT equipment such as breaching charges, flashbangs, ballistic shields, and night vision goggles. 

Here is a link to a trailer of an early gameplay prototype as well as a link to our press kit  All assets shown in the video are placeholder and the game looks very different now. Please look at the images included in the press kit to see our intended art style.

Your primary responsibilities will include:

  • Manage a growing team of designers, programmers, and artists.
  • Coordinate, track, and manage the activities of personnel to ensure tasks are completed on time.
  • Identify, track, manage, and resolve project roadblocks and bottlenecks.
  • Ensure that solutions are of acceptable quality.
  • Implement and maintain production tools and game features.
  • Partner with operations lead to coordinate completion of business needs.

Requirements:

  • 3+ Years of experience using C# or other C based language.
  • Bachelor's degree in Computer Science or a released networked multiplayer title.
  • Prior experience managing game teams.
  • Experience with version control software (Plastic SCM).
  • Strong communication abilities in order to manage and motivate designers, programmers, artists, and possibly publishers.
  • Must be local or willing to relocate to Seattle.

Pluses:

  • Prior game production experience.
  • Experience using Unity 5 or past versions of Unity3d.
  • Experience/Interest in multiplayer FPS or MilSim games.

Includes competitive salary pay

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.

Latest Jobs

Manticore Games

San Mateo, California
8.23.22
Senior Software Engineer - Mobile

Sony PlayStation

San Diego, California
6.23.22
Sr. Online Programmer

The Walt Disney Company

Glendale, California
8.1.22
Associate Marketing Manager - Walt Disney Games

Insomniac Games

Burbank, California
8.26.22
Accessibility Design Researcher
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more