Sponsored By

Defiant Studios axed as Lords of the Fallen 2 developer

CI Games claims it was forced to end its development partnership with Defiant after the studio failed to meet key milestones and delivered work of subpar quality; Defiant disagrees with the assessment.

Chris Kerr, News Editor

May 20, 2019

2 Min Read

Lords of the Fallen 2 has been stripped from developer Defiant Studios by publisher CI Games. 

As reported by Eurogamer, franchise custodian CI Games claims it was forced to end its development partnership with Defiant after the New York studio failed to meet key milestones and delivered work of subpar quality. 

It's news that throws the future of the franchise into doubt, given Defiant was only brought on board last summer to wipe the slate clean and begin working on Lords of the Fallen 2 from scratch. 

"The termination of the agreement was submitted due to inadequate execution by Defiant [of] a key work stage (milestone no. 11), a so-called vertical slice," reads a translated press release.

"The quality of the work was lower than expected by the company, as precisely described in the agreement, despite three calls to improve the quality of this stage of work."

Defiant, however, has pushed back against CI Games' version of events, and studio founder and managing director David Grijns claims he "fully stands behind" the work of his team.

"We categorically disagree with the portrayal of Defiant Studios made by CI Games," he told Eurogamer. "The team that was working on CI Games' project was comprised of exceedingly talented developers whose work we fully stand behind. 

"Our team knows how to build quality games as is evident by their key roles in Just Cause 3, Call of Duty: Advanced Warfare, Far Cry 5, Devil May Cry and many other top tier projects. As we intend to abide by our contractual confidentiality obligations, at this time we cannot expand further on this matter."

Moving forward, CI Games intends to finish work on Lords of the Fallen 2 internally, but that could present something of a challenge with the studio having last year "significantly downsized" its in-house dev team.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like