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Witcher devs: 'The market is afraid of badly polished games'

CD Projekt Red has delayed the launch of its upcoming RPG The Witcher 3 multiple times, but the most recent delay is a response (at least in part) to a market reeling from troubled AAA game launches.

Alex Wawro

December 10, 2014

1 Min Read

Newsbrief: Polish developer CD Projekt Red has delayed the launch of its upcoming RPG The Witcher 3 multiple times, and the most recent delay is a response (at least in part) to a recent string of troubled big-budget game launches. "[The] market is afraid of badly polished games on next-gen platforms," CD Projekt Red board member Adam Kiciński told a financial journalist from Polish news agency ISBNews. "We don't want to release the game with bugs that undermine the gameplay." A regional branch of Eurogamer picked up the story and translated a selection of Kiciński's comments, which suggest that the ongoing launch issues of AAA titles like Driveclub, Assassin's Creed: Unity and Halo: The Master Chief Collection is influencing how studios look at their development schedules. For a deeper look at why big games launch badly, and how we might take steps to prevent it, check out Gamasutra's article on the vicious cycle of big-budget development.

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