Polish developer CD Projekt Red has delayed the launch of its upcoming RPG The Witcher 3
multiple times, and the most recent delay is a response (at least in part) to a recent string of troubled big-budget game launches.
"[The] market is afraid of badly polished games on next-gen platforms," CD Projekt Red board member Adam Kiciński told a financial journalist from Polish news agency ISBNews. "We don't want to release the game with bugs that undermine the gameplay."
A regional branch of Eurogamer picked up the story and translated a selection of Kiciński's comments
, which suggest that the ongoing launch issues of AAA titles like Driveclub
, Assassin's Creed: Unity
and Halo: The Master Chief Collection
is influencing how studios look at their development schedules.
For a deeper look at why big games launch badly, and how we might take steps to prevent it, check out Gamasutra's article on the vicious cycle of big-budget development