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Until Dawn dev expands virtual reality team with triple hire

Until Dawn developer Supermassive Games has bolstered its virtual reality department with three new hires.

Chris Kerr, News Editor

June 7, 2016

1 Min Read

Newsbrief: Until Dawn developer Supermassive Games has bolstered its virtual reality department with three new hires. 

Among the new recruits is Creative Assembly’s ex-design director, Gary Napper -- who briefly worked on Sony’s PlayStation VR headset -- and Lionhead’s former associate audio director, Steve Brown. 

Completing the trio is Codemasters’ one-time studio art director, Ian Palmer, who joins as Supermassive’s art director for VR. 

Supermassive has yet to make its virtual reality debut, although the studio is known to be working on two VR titles; Until Dawn: Rush of Blood and Tumble VR

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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