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Demo updated next month, our quality of life just changed dramatically.

October 31, 2023

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Burgee Media |

New York, USA - October 31st, 2023 - Burgee Media announced today that a large upgrade is in the works for Erenshor, the single-player MMORPG. The updates will go live to the free demo on Friday Nov 10. This update will introduce the first iteration of crafting and mining. Players can gather minerals from the world and refine them to make powerful weapons. In addition to these 2 new skills, there have been dozens of quality of life changes outlined below.


The Erenshor team is looking forward to showcasing these demo updates, along with some new zones and updates to the main game that are currently in development. They will be presenting these during a community stream scheduled for Saturday, November 4th at 6 PM EST.


Key Highlights of Crafting Patch:


  • UI Update: After receiving useful feedback from the community; we have added UI group command buttons and made controlling Sim players more intuitive as well as updating visuals all around!


  • Mining and Crafting: We have the start of what one day will be on the new full crafting system! Mine fuel and minerals for crafting then head to a crafting forge. Input a fuel source and a blueprint, then craft away. 


  • Dynamic Weather:  Lots of work and adjustments to day night cycle and dynamic weather cycle w/ atmospheric effects and colors. Rain and fog added. 


  • QoL updates:A larger gate has been installed in Stowaway's Step, a keyring has been added, and the main quest has been significantly revamped to provide a more user-friendly path to completion. Additionally, we made small tweaks to fishing.

"We released our Erenshor demo nearly two months ago, and while we were happy with its quality we also knew it had a lot of room for improvement. Based on community feedback, we've given it its first overhaul. From better atmospheric lighting to combat balance to crafting skills and just some more clear gameplay objectives, we think that players will really like what they see"" said Brian Burgee, Creative director of Burgee Media.




Contact: Brian Burgee 

Find contact info and more media on our press kit here:


Burgee Media's commitment to the art of game development is evident in our focus on creating titles that are enjoyable to design and develop, resulting in high-quality games that players love.

Brian "Burgee" has always been a fan of game development. Starting with DOOM in 1996 at age 11, he spent more time making levels for games than actually playing them. Working on everything from 3D shooters, to RPG Maker, to GameMaker Studio, Burgee Media released its first stand alone commercial title in 2017 and hasn't looked back since. 

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