Sponsored By

Build Your World Without Limits in Cities: Skylines II, Available Now on PC

Highly-anticipated sequel delivers deeper simulation systems, a living economy, and a grander scale to aspiring builders

October 24, 2023

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Paradox Interactive | STOCKHOLM – October 24, 2023 – Paradox Interactive and Colossal Order today launched the most detailed city builder ever made: Cities: Skylines II. Players take on the roles of creator, city planner, and architect as they design and manage the cities of their dreams, evolving them from humble towns to thriving metropolises. Cities: Skylines II is now available on PC via Steam and Windows Store for a suggested retail price of $49.99 / £41.99 / €49.99, and is also available via PC Game Pass. The Ultimate Edition is available for a suggested retail price of $89.99 / £74.99 / €89.99 and comes with the Expansion Pass, including an instantly unlocked San Francisco set at launch, and an Asset Pack, two Content Creator Packs, three Radio Stations, and an Expansion unlocking over time.

Cities: Skylines II grants players the ability to create bigger and more complex cities than ever before, boasting a map five times larger than the original game. Players have full control over their cities, allowing them to map out paths with flexible road tools, diversify city districts with zoning, expand their public transportation and infrastructure for citizens, and grow their cities’ economies through production and trade.

Players' choices may have economic and environmental consequences, but Cities: Skylines II offers a wide variety of tools to solve urban challenges and improve the lives of citizens. Each citizen now has a unique life, with jobs, homes, families, and more. Citizens aren’t the only part of a developing metropolis that makes it feel alive; the implementation of more intelligent traffic AI and changing weather patterns based on climate also come together to make cities real.

Cities: Skylines II is about more than just building; it is about impact,” said Mariina Hallikainen, CEO of Colossal Order. “Each choice players make affects their citizens and the world around them in meaningful ways. Never before have players had so much freedom to manage these consequences from different angles by experimenting with and combining systems. We empower our players to plan, build, and grow the cities of their dreams however they want.”

Cities: Skylines II Key Features:

  • Deep Simulation: Make choices that have ripple effects across the city. Intricate AI and economic systems mean players will need to strategize, problem solve and react to changes, challenges and opportunities.

  • Epic Scale, Endless Possibilities: Build a thriving metropolis without compromise. In Cities: Skylines II, players will be able to build sky-high and across the map to realize their dream city like never before.

  • Cities That Come Alive: Follow the lives of individual citizens, from love and loss to wealth and well-being. Player decisions will shape the lives of their city’s citizens.

  • A Dynamic World: Pick a map to set the climate and biome of the city. These natural forces will shape the growth of players’ cities as they contend with rising pollution, changeable weather and seasonal challenges.

To learn more about Cities: Skylines II, visit the website and stay tuned to the official forums, Twitter, Instagram and Discord.


About Paradox Interactive

The Paradox group today consists of both publishing and internal development of games and brands. Paradox has a broad portfolio of games and owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.

Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, and Scandinavia. In total, Paradox games have over five million players each month.

For more information, please visit http://www.paradoxinteractive.com

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like