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Abriss Release Date Announcement
Early Access date will be April 14th.
March 25, 2022
2 Min Read
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Author: Randwerk Games
Berlin, Germany (Mar. 24, 2022) - After two years of development the atmospheric physics-destruction game ABRISS is ready to launch into Steam Early Access on April 14th 2022.
After countless iterations over their initial prototype, the developers at Randwerk are ready to release their debut title ABRISS, a beautiful ‘anti building game’, which challenges players to destroy all kinds of structures. The game was developed with the help of the studio’s diligent community, who provided the freshly established student team with invaluable feedback.
The developers at Randwerk strongly believe in a good work-life balance, fair pay and the value of a democratic studio to improve the quality of their games, and their own lives. Their vision for ABRISS was to craft a relaxing experience, without forgoing the intense satisfaction of blowing stuff up. The resulting atmosphere alongside the game’s unique 3D art style has been dubbed "Mainboard Brutalism" by its creators. The game features a complex physics simulation and currently consists of 5 worlds with 7 levels each, as well as a Sandbox mode. More content will be added during the game’s Early Access period which is just around the corner as ABRISS hits the shelves on April 14th.
Randwerk is the first games studio in the german cooperative legal form. They state their belief is that making games as a democratic entity could both lead to better games, better pay, and combat video game industry problems like crunch. Randwerk is supported by the DE:HIVE Institute's Incubator program and ABRISS receives funding from the Medienboard Berlin-Brandenburg media fund.
ABRISS is an atmospheric physics-destruction building game. Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes. Build to destroy.
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