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Sony Acquires Zipper Interactive

Sony Computer Entertainment (SCE) has announced that it has acquired Redmond, Washington-headquartered Zipper Interactive, creators of the SOCOM: U.S. Navy SEALs f...

Simon Carless, Blogger

January 24, 2006

2 Min Read

Sony Computer Entertainment (SCE) has announced that it has acquired Redmond, Washington-headquartered Zipper Interactive, creators of the SOCOM: U.S. Navy SEALs franchise. Financial terms of the deal were not disclosed. The developer will join Sony's newly formed global development operation, SCE Worldwide Studios, and is the second studio acquisition by SCE, following the purchase of Dutch Killzone developer Guerrilla Games in December 2005, as Sony continues to expand its internally-owned developer network in advance of the launch of the PlayStation 3. Zipper Interactive was founded by Jim Bosler and Brian Soderberg in 1995, and is best known for its SOCOM: U.S. Navy Seals game series, for which franchise sales have now surpassed seven million units worldwide. In addition to the SOCOM series, Zipper has developed other titles, including Mechwarrior 3 and Crimson Skies, but has been dedicated to the SOCOM series for some time, most recently releasing SOCOM: Fire Team Bravo for the PSP in late 2005. "Zipper Interactive is one of the most well-known and respected development teams in the industry and we have enjoyed a great working relationship with the company since July 1999," said Phil Harrison, president, SCE Worldwide Studios. "Zipper's tremendous achievements and expertise in creating top-selling games with fantastically loyal online communities is a great addition to our development organization. We are delighted that Zipper Interactive is now a core member of the SCE Worldwide Studios network." "We were first drawn to Sony Computer Entertainment by their vision for growing the videogame industry," said Jim Bosler, president and CEO, Zipper Interactive. "We've enjoyed an incredible relationship with SCE for more than six years... As a part of the Sony Computer Entertainment group we can look forward to introducing innovative titles that push online functionality and community experiences even further."

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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