informa
2 min read
article

SGS Feature: 'Frank Blackwell On America’s Army'

Today's main feature written for Gamasutra sister site Serious Games Source, which deals with games created for training, health, government, and other uses, talks to Frank Blackwell, program manager for the
Today's main feature written for Gamasutra sister site Serious Games Source, which deals with games created for training, health, government, military, educational and other uses, takes a look at the serious game America's Army. Specifically, the site spoke with Frank Blackwell, program manager for the America’s Army project office, to get his perspective on this recruitment-oriented serious game. In this excerpt, Blackwell discusses some of the current military applications for the technology provided by the America’s Army project: “We are currently developing America’s Army based training applications for many different Army Systems. These training applications include Live Fire Virtual Targetry for Urban Combat Training where America’s Army virtual scenarios are projected on screens in containerized shoot houses for Live Fire training (real weapons and real bullets). We rapidly developed a Bunker Defeat Munition training device by reusing the single screen Future Soldier Trainer and a non-tethered simulated BDM with compressed air cartridges for realistic launch effects. The Javelin Basic Skills Trainer integrates the America’s Army scenarios with the Javelin Basic Skills Trainer hardware and tactical Javelin symbology, menus, and controls functions.” Later, he notes that the army is using Unreal Engine 3 for several in-development projects, and comments specifically on why how the America's Army solution is suited for training purposes: “The gaming technology built on Epic’s Unreal Engine provides “active” education and training where the student is engaged and immersed in the training and decision making is required. Students can experience the consequences of their decisions and After Action Review provides additional feedback to the student and instructor.” You can now read the full Serious Games Source feature on the subject, including more from Blackwell regarding America's Army (no registration required, please feel free to link to this feature from external websites).

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more