Gamasutra is proud to present a series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - the Gamasutra podcast, a new original podcast show, and GDC Radio Archives, which will feature exclusively the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference.
Today's edition of the Gamasutra Podcast concludes our previously published
interview with The Behemoth executive producer John Baez, (Alien Hominid
). This week, we discuss the independent developer's upcoming Xbox Live Arcade game, Castle Crashers
, and how an independent developer can learn from its fans.
You can now read more information on the podcast and click through
to download this week's installment (no registration required, please feel free to link to this feature from external websites).
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