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EA Extends FIFA License To Include 2006 World Cup

Major publisher and developer Electronic Arts has announced that it will launch 2006 FIFA World Cup, the event's only officially licensed videogame themed around t...

Simon Carless, Blogger

March 1, 2006

1 Min Read

Major publisher and developer Electronic Arts has announced that it will launch 2006 FIFA World Cup, the event's only officially licensed videogame themed around this summer's soccer World Cup in Germany. According to the company, the videogame will ship on all platforms including Xbox 360 in April 2006, in anticipation of the real-world tournament which begins in June. The EA Sports title will feature the world's major soccer players, 12 official stadiums that will be used at 2006 FIFA World Cup Germany and stadiums from each qualifying region. Gamers will be able to play as their favorite team from qualification right through to a virtual reproduction of the tournament in Germany. "The FIFA World Cup will be the single most watched sporting event by a worldwide television audience, bringing together football fans from around the world," said Joe Nickolls, lead producer of the game. "Our game, 2006 FIFA World Cup celebrates this passion by capturing all of the national rivalries in-game, enabling fans to play their heroes and be a part of 2006 FIFA World Cup Germany." In addition, the officially licensed game of 2006 FIFA World Cup Germany will be available for download via mobile phones, thanks to EA's expanded mobile presence. The core title has been developed by EA Canada in Vancouver, B.C., and is scheduled to ship on the PlayStation 2, Xbox, Gamecube, DS, Game Boy Advance, PSP, PC, and mobile platforms.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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