Sponsored By

Bethesda Announces Star Trek Strategy Game For Wii, PS2

Officials from Bethesda have announced Star Trek: Conquest, a new turn-based and real-time strategy game set within the popular Star Trek: The Next Generation television series, for release this holiday season for both the Wii and PlayStation 2.

Jason Dobson, Blogger

August 3, 2007

1 Min Read

Officials from Bethesda have announced Star Trek: Conquest, a new turn-based and real-time strategy game set within the popular Star Trek: The Next Generation television series, for release for both the Wii and PlayStation 2. Bethesda is positioning the game as a budget release this holiday season, confirming that the PlayStation 2 version of Star Trek: Conquest will carry a $19.99 MSRP, while the Wii version will cost $29.99. The title is the latest Star Trek release from Bethesda, which acquired the rights to make games based on the Star Trek license in January 2006. Last year the company embraced the license eagerly, releasing Star Trek: Encounters for the PC and Xbox 360, Star Trek: Encounters for the PlayStation 2, and Star Trek: Tactical Assault for the Nintendo DS and PSP. Offering a mix of turn-based and real-time strategy, Star Trek: Conquest will allow players to control forces and races popularized by the television series, including the Federation, Klingon, Romulan, Cardassian, Dominion, and Breen, as they work to “control the Galaxy, one planet at a time.” While few details have been announced yet, a statement announcing the project notes that the Wii version of the game will incorporate motion sensitive gameplay, “fully utilizing the Wii Remote as you select and maneuver your starships throughout the large, galactic map.” In addition, while participating in real-time combat, player will control their ship using the nunchuck, while aiming and firing will be handled with the remote.

About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like