Daily news, dev blogs, and stories from Game Developer straight to your inbox
GDC Masterclass is all about pitching your studio
Focus on fundraising strategy and pitching your studio in Jason Della Rocca's virtual GDC Masterclass course.
November 22, 2021
2 Min Read
You’ve built an amazing game studio with an even more amazing team: How do you get investors to sign up? Funding advisor Jason Della Rocca is here to help his fellow game industry entrepreneurs build their pitch and get it sold, in this GDC Masterclass course.
Funding Your Studio: Pitching to VCs and Fundraising Strategy is intended for entrepreneurs who have the drive to build a successful and scalable game studio, and are actively (or will soon be) pitching to VCs. During this two-day virtual course in September, attendees focus on fundraising strategies and pitching your game studio to venture capitalists (VCs) and other equity investors. Participants are also given a company pitch template and, as part of the class, will deliver their company pitch and receive direct feedback and advice for improving their pitch.
Funding Your Studio runs on December 9 and December 10, 2021 from 8:00am to 12:00pm PT (12:00pm to 4:00pm ET). Please note that it’s being held virtually on both days, not in-person.
The following key elements will be covered in this class:
• Understanding what it means to be venture investible
• Overall deal-making strategy and mindset
• Researching and tracking investor targets
• Pitch deck construction and fine-tuning
• Investor introduction process and meeting tactics
This is a fantastic opportunity to gain the tools and know-how to successful sell your game studio to investors. Seats are limited and will fill up soon! Register now to claim your spot in Jason's course. And be sure to visit the GDC Masterclass website for more exciting courses.
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more