Daily news, dev blogs, and stories from Game Developer straight to your inbox
ZeniMax Online Studios Licenses Simutronics HeroEngine For New MMO
Simutronics announced today that ZeniMax Online Studios, an offshoot of Bethesda parent ZeniMax media, has licensed the Simutronics HeroEngine, the company's MMO development platform, for an unannounced project currently beginning development.
November 26, 2007
1 Min Read
Simutronics announced today that ZeniMax Online Studios has licensed the Simutronics HeroEngine, the company's MMO development platform, for an unannounced project currently beginning development. Simutronics first launched HeroEngine as a licensed development platform in 2006 after five years of development. It incorporates rapid-prototyping and world-building tools with a content pipeline aimed specifically at the needs of MMO development teams. Earlier this year, Simutronics announced three new licensees: Virgin Games UK, Stray Bullet Games and Colony Studios, along with BioWare. Virgin utilized HeroEngine in the development of A World Of My Own, its virtual island game portal. ZeniMax Online Studios was recently founded by Bethesda Softworks parent ZeniMax media, and headed by Mythic Entertainment (now owned by EA) founder Matt Firor. Said Firor, “ZeniMax Online selected HeroEngine because we determined it will serve our needs best. That fact that we can get up and running with meaningful art and content in the near term makes the HeroEngine a perfect fit for us."
About the Author(s)
Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more