Sponsored By

XLGames Chooses CryEngine 2 For MMO

Korean developer XLGames, founded by Lineage creator and former executive VP of development at NCSoft Jake Song, has announced that it will be using Crytek's CryEn...

Brandon Boyer, Blogger

August 20, 2007

1 Min Read
Game Developer logo in a gray background | Game Developer

Korean developer XLGames, founded by Lineage creator and former executive VP of development at NCSoft Jake Song, has announced that it will be using Crytek's CryEngine 2 for its forthcoming massively multiplayer game. Crytek's first engine was previously used for NCSoft's AION, an arrangment which XL vice president and technical director Patrick Doane describes as seeing "a lot of success," adding that after seeing CryEngine 2 dmoes, "we just knew we wanted to continue to work with their great new tools and engine.” XL CEO Jake Song, previously featured on Gamasutra, noted that apart from its graphics capabilities, the engine was selected for "the unprecedented ability it offers to physically interact with the environment," which he says will allow the company "to create entirely new modes of game play which up to now we could only dream of implementing.” Said Crytek managing director Faruk Yerli, "Jake Song is a true pioneer and legend in the world of massively multiplayer games, having almost single handedly created the original market for them in Asia. To now have his own company select the CryENGINE 2 as their middleware, and Crytek as their primary technology provider, demonstrates a high level of confidence in our tools and technology, as well as in our team’s ability to support their ongoing efforts to build a ground breaking new next generation game, not only now, but also for many years to come.”

About the Author

Brandon Boyer

Blogger

Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like