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Wondertouch Expands Product Development Scope

At the NAB 2005 convention, wondertouch, a leading developer of visual effects software tools, announced its commitment to digital content creation with an enhancement of...

Nich Maragos, Blogger

April 18, 2005

1 Min Read

At the NAB 2005 convention, wondertouch, a leading developer of visual effects software tools, announced its commitment to digital content creation with an enhancement of its product development scope. Best-known as the developer behind particleIllusion, wondertouch is now leveraging its particle expertise to bring a more expansive toolkit to DCC professionals working on ever-more-complex productions, especially enhancing workflow for artists working in cross-platform (2D and 3D) facilities. In particular, the company is currently completing two further releases of its flagship product particleIllusion. This June, wondertouch is scheduled to release its new particleIllusion plug-in for Adobe After Effects, affording motion graphics and visual effects professionals easy access to the particleIllusion 3.0 software engine from directly within the After Effects environment. The following month, the company is scheduled to release particleIllusion 3.0 for Mac OSX. Already in use on film, television, video and game projects the world over, particleIllusion 3.0 for Windows was named "Most Innovative Software of 2004" by Videomaker Magazine. wondertouch kicked off 2005 by releasing particleIllusion 2.0 SE for Mac OSX, together with a particleemitters package for Motion, Apple's motion graphic design and production application. The 2.0 SE release permits users to leverage particleIllusion's 2D particle engine and a library of more than 750 customizable preset effects including smoke, fire, water and much more. The particleemitters package features a selection of more than 300 preset particle effects converted to operate in Motion.

About the Author(s)

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

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