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Video Games Live Concert Confirmed For GDC 2006

The 2006 Game Developers Conference, run by the CMP Game Group (as is Gamasutra.com), has officially announced that the <a href="http://www.gamasutra.com/php-bin/news_ind...

Simon Carless, Blogger

January 19, 2006

1 Min Read

The 2006 Game Developers Conference, run by the CMP Game Group (as is Gamasutra.com), has officially announced that the previously reported Video Games Live concert will be the event's closing night performance this March. At the production, will take place at the San Jose Civic Auditorium on Friday, March 24 at 8 p.m., the Symphony Silicon Valley orchestra and its full chorus will be accompanied by exclusive video footage and music arrangements, including music from game titles such as Mario, Zelda, Halo, Metal Gear Solid, Warcraft, Myst, Castlevania, Medal of Honor, Sonic, Kingdom Hearts and Final Fantasy, and a special retro Classic Arcade Medley featuring over 20+ games from Pong to Donkey Kong. The concert also includes pre- and post-show festival activities including a costume contest and meet-and-greet with designers and composers, according to representatives of Video Games Live, which was co-created by game composers Tommy Tallarico and Jack Wall. “Video Games Live is a milestone in the evolution of games as an art form in world culture,” said GDC director Jamil Moledina. “Featuring VGL at GDC fits in perfectly with our goals of provoking innovation among game creators, and producing ideas that have dramatic reach into the greater entertainment audience.” According to the organizers, tickets for the March 24 event are priced from $20 to $55, and are now available at Ticketmaster.com. You can also order tickets over the phone by calling 408-998-TIXS and 415-421-TIXS.

About the Author(s)

Simon Carless


Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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