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Video: Curating the Victoria & Albert Museum's video game exhibition
In this 2019 GDC talk Marie Foulston discusses the conception and execution of a novel museum exhibitionÂ aimed at defining a new curatorial language for the video game medium.
October 23, 2019
1 Min Read
In this 2019 GDC talk, The Victoria and Albert Museum's Marie Foulston discuss the conception of Videogames: Design/Play/Disrupt, an exhibition aimed at defining a new curatorial language for the video game medium.
It was a fascinating look inside the origins and design of the exhibition, and Foulston also shared key insights into the curatorial research and practice that goes into highlighting games' artistic power.
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