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Telltale Games lays off 90 employees
The developer has laid off 25 percent of its workforce as part of a company-wide restructuring effort.
November 7, 2017
1 Min Read
The Walking Dead developer Telltale Games has laid off roughly a quarter of its workforce as part of what it is describing as a company-wide restructuring effort.
The decision will ultimately impact 90 developers and Telltale employees, reducing the developer's staff by 25 percent.
According to a statement released by Telltale, the decision came as a result of the studio's efforts to make itself "more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead."
Additionally, the company says the restructuring will be used as a way to shift the technology it uses for its own internal projects, saying that it aims to move over "to more proven technologies that will fast-track innovation in its core products."
“Our industry has shifted in tremendous ways over the past few years," said a statement from Telltale CEO Pete Hawley. "The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team."
"I'd like to express our respect for all the contributions that these incredibly talented artists, storytellers and more have made to this company, and that this decision is in no way a reflection on the quality or dedication of their work. We have made available our full career assistance services to help our affected colleagues and friends - and their families - navigate this difficult transition as quickly as possible."
As always, if you or someone you know has been affected by these layoffs, you can email Gamasutra to share your story confidentially.
About the Author(s)
As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.
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