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Take-Two founds new publishing label for independent game devs

Grand Theft Auto house Take-Two announced Thursday the formation of Private Division, a new publishing label dedicated to bringing independently-developed games to market, with veteran talent already on board.

Kris Graft, Contributor

December 14, 2017

1 Min Read

Grand Theft Auto house Take-Two announced Thursday the formation of Private Division, a new publishing label dedicated to bringing independently-developed games to market.

The formation of the label comes as the game industry becomes increasingly fragmented, with many smaller, independent studios in need of outside publishing support.

Take-Two already has an initial lineup of Private Division games, all of which are made by teams of veteran game devs, many from the triple-A game industry. From a press release:

Ancestors: The Humankind Odyssey from Panache Digital Games, a studio led by the creator of the Assassin’s Creed franchise Patrice Désilets; an unannounced RPG currently codenamed Project Wight from The Outsiders, a studio founded by ex-DICE developers David Goldfarb and Ben Cousins; an unannounced RPG from Obsidian Entertainment led by Tim Cain and Leonard Boyarsky, co-creators of Fallout; and an unannounced sci-fi first-person shooter from V1 Interactive, a studio founded by Halo co-creator Marcus Lehto. Additionally, Private Division is the publisher for Kerbal Space Program, which Take-Two acquired in May, 2017.

The games under the label are currently a ways off. Take-Two said as of now, with the exception of the Kerbal Space Program: Making History Expansion, no Private Division titles will release until after March 31, 2019.       

Michael Worosz is heading up the label as SVP and head of independent publishing at Take-Two. He said in a statement that Take-Two has been working on the creation of Private Division for more than two years.

We see a growing number of independent studios in our industry creating high quality games based on new IP, and our focus is supporting these types of developers and projects, and ultimately bringing incredible experiences to gamers around the world,” he said.

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