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SynaPix's New SynaVision Captures, Analyzes, And Mixes 2D and 3D Media

SynaPix announced SynaVision, which lets game developers capture, analyze, and intermix 2D and 3D media. When used with the company's 3D match moving software, SynaMatch,...

Game Developer, Staff

August 20, 2001

1 Min Read
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SynaPix announced SynaVision, which lets game developers capture, analyze, and intermix 2D and 3D media. When used with the company's 3D match moving software, SynaMatch, animators can recover camera paths from many types of shots and build detailed, scalable models of 3D characters, objects, and scenes using real-world images as starting points. SynaVision lets you create photorealistically rendered surfaces by capturing and processing real world samples. The takes the original images and outputs textures, depth data, surfaces, and surface normals, allowing animators to produce detailed, scalable models with real world textures. SynaVision also lets you extract 3D surfaces and textures from recorded images, so animators, artists, and designers can manipulate 2D images with 3D techniques. For example, CG characters can be positioned inside, not on top of, video. Lighting can be augmented and the position, scale, and rotation of objects that were previously locked in 2D can be interactively adjusted in 3D. SynaVision can import and export to Alias|Wavefront Maya, 3D Studio Max, NewTek LightWave, and SoftImage. For additional information, including pricing and availability, contact SynaPix at 978.970.5300, or via email at [email protected]

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