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Special: The Texas winter storm episode - GDC Podcast ep. 17

Lars Doucet, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the brutal winter storm that left many without access to heat, power, water, and food for days.

Kris Graft, Lars Doucet

February 23, 2021

We interrupt your regularly scheduled Game Developers Conference Podcast content with a special episode, straight from the abnormally snow covered (until recently) state of Texas. 

In episode 17 of the GDC Podcast, resident Texan and Gamasutra EiC Kris Graft is joined by Level Up Labs co-founder, Valve Steam Labs contributor, and fellow Texan Lars Doucet to talk about the brutal winter storm that struck the state last week and is still impacting its people today.

This episode talks less about game development and design and more about Kris and Lars' experiences as Texans amid the catastrophic winter storm that left people without access to heat, power, and, in many cases, food for days.

Topics include a discussion about the systems we rely on day-to-day, as well as talk about how recent events relate to Lars's experience making Super Energy Apocalypse, a game about understanding power grids and energy.

For more information on how to support people in Texas still in need of aid, please visit resources like Mutual Aid HoustonFeed the People Dallas Mutual Aid, Dallas Mutual Aid, and DFW Mutual Aid

Listen now on iTunes and Spotify

Read more about:

Game Developer Podcast

About the Author(s)

Kris Graft

Contributor

Kris Graft is publisher at Game Developer.

Lars Doucet

Contributor

Lars A. Doucet is the President of Level Up Labs, LLC, an independent game design studio based in Bryan, TX. His latest project is the successful RPG/Tower Defense hybrid Defender's Quest - http://www.defendersquest.com/. In addition to his work at LUL, Lars has been a consultant who specializes in 'Applied Gaming,' an emerging field that uses game design and game technology for new uses both in and out of the entertainment sector. Lars' applied gaming projects include Super Energy Apocalypse, in collaboration with the Houston Advanced Research Center, and CellCraft, through Wake Forest University and the MacArthur foundation. Lars has also consulted for Rice University's Center for Technology in Teaching and Learning and Texas A&M University.

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