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August 25, 2005
1 Min Read
Sony Online Entertainment's Platform Publishing and Disney Online have announced an agreement for SOE to publish Disney's Toontown Online in North American retail stores this Fall. The family-friendly online title, which originally launched in 2003, and was the subject of a Gamasutra postmortem on its initial release, will carry an MSRP of $19.99, which includes a two-month subscription to the game service. Additionally, SOE has secured a license to also create an online version of Toontown specifically for consoles. This agreement shows SOE's continuing expansion in the MMO field, where it has been notable in both publishing and acquisition - as well as retail publishing Turbine's Asheron's Call titles, it also recently announced the acquisition of The Matrix Online MMO to add to internally-controlled SOE titles including EverQuest, EverQuest II, Star Wars Galaxies, PlanetSide, and EverQuest Online Adventures. "Platform Publishing is working with Disney Online to make Toontown available in the places where families usually shop," said John Needham, chief financial officer and senior vice president of business development, Sony Online Entertainment. "Toontown is a breakthrough game that has introduced MMOs to the online family audience. Now we will be introducing the game to a whole new audience who may not have downloaded it in the past. Additionally, we will begin working with Disney on the potential to create Toontown versions for online-enabled game consoles."
About the Author(s)
Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.
He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.
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