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Sony Loses Developer Relations Manager DeLoura

In a high-profile personnel loss for Sony leading up to the PlayStation 3 release, Gamasutra has learned that the company's longstanding Manager of Developer Relations at Sony Computer Entertainment America, Mark DeLoura, has departed the firm for a new t

Simon Carless, Blogger

July 24, 2006

1 Min Read

In a high-profile personnel loss for Sony, Gamasutra has learned that the company's longstanding Manager of Developer Relations at Sony Computer Entertainment America, Mark DeLoura, has departed the firm for a new technical director position at Ubisoft North America. DeLoura, who is well-respected within the industry and serves on the Game Developers Conference advisory board, has chosen to leave his position in the months leading up to the PlayStation 3's release, and the move is likely to spark new concerns about the readiness of Sony for the November launch date. The former editor-in-chief of Game Developer magazine and lead development support engineer at Nintendo of America is now technical director for Ubisoft North America in San Francisco, and is responsible for ensuring the technical quality of all third-party developed titles published by Ubisoft in North America. The new Ubisoft job entails examining technical design documents when titles are proposed, technical analysis of game studios Ubisoft may work with, and co-ordination with platform manufacturers and middleware vendors, and is thus not unlike much of the liaison work DeLoura was striving to accomplish at Sony. However, his reasons for leaving the PlayStation 3 creator have not been made public. This is the second high-profile loss for Sony over the past couple of months, with Sony Computer Entertainment America's senior director of communications and brand development Molly Smith resigning from the company in June - Smith had served as SCEA's central PR figure since 1994 and the launch of the original PlayStation.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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