Sponsored By

SecurePlay Version 2.1 Released

IT GlobalSecure has announced the release of its updated secure, multi-player state engine, SecurePlay Version 2.1. SecurePlay is a game engine product on that protects a...

Nich Maragos, Blogger

March 1, 2005

1 Min Read

IT GlobalSecure has announced the release of its updated secure, multi-player state engine, SecurePlay Version 2.1. SecurePlay is a game engine product on that protects against cheating and piracy. SecurePlay 2.1 includes integrated networking and is fully interoperable between C++ in Windows and Linux and Java to provide network game developers with complete flexibility. SecurePlay’s underlying technology, with its patent just issued in China, provides secure building blocks to create any kind of game securely. From casual card and dice games to advanced role-playing games, sports games, and real-time shooters, SecurePlay delivers engine elements to protect any game. Later this spring, SecurePlay will be adding integrated anti-piracy technology and Python integration to simplify development further. Underneath the hood, SecurePlay implements a suite of cryptographic protocols to stop many kinds of cheating and piracy.

About the Author(s)

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like