Sponsored By

Scaleform GFx Released For Wii

Gaming, mobile and desktop middleware provider Scaleform, which specializes in hardware-accelerated user interfaces and vector graphics engines for the gaming indusry, ha...

Leigh Alexander, Contributor

September 25, 2007

1 Min Read

Gaming, mobile and desktop middleware provider Scaleform, which specializes in hardware-accelerated user interfaces and vector graphics engines for the gaming indusry, has announced that its Scaleform GFx has been released as a third-party tools solution for the Wii. Scaleform GFx enables game developers to move from a programmer-centric static UI development environment to UI and animated texture production pipeline. The company aims to enable game development on the Wii through the use of Scaleform GFx with other visual tools, such as Adobe Flash. Scaleform GFx's rich media platform is built on the Scaleform VGx hardware-accelerated vector graphics technology, which tessellates vector graphic shapes into triangles that modern 3D video cards can render. By converting the data into triangles, Scaleform VGx claims to output vector graphics faster than traditional software rasterizers, allowing it to be used within high-performance full-screen multimedia environments. The company says Scaleform GFx has been licensed for more than 100 game titles including MMO games, retail PC and console games and casual titles. "We have ensured that Scaleform GFx complements Nintendo's commitment to a fun and easy to use game experience," said Brendan Iribe, president and CEO of Scaleform. "Using Scaleform GFx on Wii, artists will be able to rapidly create and deploy high-quality content that enhances the overall user interface experience."

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like