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Round-Up: Gamasutra Network Jobs, Week Of October 16

In this round-up, Gamasutra highlights some of the notable jobs posted in its <a href="http://www.gamasutra.com/jobs/board.php">industry-leading game jobs section</a> this week, including positions from Realtime Worlds, A2M and more.

October 16, 2009

2 Min Read

Author: by Staff

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Realtime Worlds, A2M and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted this week include: A2M (Artificial Mind and Movement) Lead Level Designer "A new major action/adventure production is starting in Montreal. Still in early development, the project offers a chance to contribute to a new IP. We are looking for an innovator in level design to create truly engaging levels." BioWare Austin Gameplay Programmer "BioWare, the newest member of the incredible family of EA studios, has created some of the world's best-selling titles including the award-winning Baldur's Gate, the Neverwinter Nights series, and Star Wars: Knights of the Old Republic. Original BioWare-created IPs include Jade Empire, the critically acclaimed Mass Effect and Sonic Chronicles: The Dark Brotherhood for the Nintendo DS. BioWare is hard at work on the epic fantasy RPG Dragon Age; and Star Wars: The Old Republic, our massively multiplayer online game being developed at BioWare Austin. " Trion San Diego Senior Tools Programmer "The Senior Tools Programmer is responsible for developing in-house tools and technologies to support development for the next generation of server-based gaming. Ideal candidates will have a broad range of game development experience including previous experience with Win32 tool development using MFC." Activision: Lighting Technical Artist "Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance." Realtime Worlds Game Designer "Realtime Worlds, creators of the No. 1 hit game Crackdown, are looking for a contract UI artist to join our team on our next ground breaking online game, APB. This role will focus specifically on the design and creation of User Interface graphics, helping to create a modern and innovative interactive experience." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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