Sponsored By

Report: Take-Two NY Offices Damaged In Fire

According to online reports, a large five-alarm New York building fire which <a href="http://abclocal.go.com/wabc/story?section=local&id=3835089">slightly injured six fir...

Simon Carless, Blogger

January 22, 2006

1 Min Read

According to online reports, a large five-alarm New York building fire which slightly injured six firefighters and one civilian has damaged the SoHo headquarters of Take-Two Games subsidiaries 2K Games and Global Star Software. The fire started late Saturday night in the building, 575 Broadway, which also "houses retail stores American Eagle Outfitters and Prada, as well as numerous offices for businesses, such as Bobbi Brown Cosmetics, the Guggenheim Museum and Antiques Magazine", according to a CBS report. The extent of damage to the building, which is a separate office from Take-Two and Rockstar's New York headquarters, is as yet unknown, but comments on the weblog of 2K Games PR Manager Jason Bergman indicate that one side of the building may have been more seriously affected than the other. Take-Two's third-floor offices were directly in the path of the fire, which "got up into some duct work on the first floor and traveled up to the fourth floor", according to comments made to ABC News by the FDNY Chief of Operations. No further official information was immediately available as of press time.

About the Author(s)

Simon Carless


Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like