Sponsored By

ReplicaNet Version 5.30 Released

A new version of ReplicaNet, an object oriented C++ library that is engineered to help the developer of applications that require a stable and low maintenance middleware ...

Nich Maragos, Blogger

September 6, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

A new version of ReplicaNet, an object oriented C++ library that is engineered to help the developer of applications that require a stable and low maintenance middleware solution to networking, has been released via the developer's site. New features for the application, which removes the need for the developer of applications to know anything about network programming, leaving the developer to concentrate on producing the actual application without worrying about changing networking standards and differing protocols, include record and playback sessions and improved network session debugging with RNVisualDebugger. A number of bug fixes have also been implemented, a full list of which is available online. ReplicaNet Freeware is available for evaluation and free download after registering with the site.

About the Author

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like