Product: LucasArts, Pixelux Partner For DMM Tech
LucasArts announced today that it has partnered with Pixelux Entertainment Inc. to include Digital Molecular Matter (DMM) technology into all internal titles currently in...
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LucasArts announced today that it has partnered with Pixelux Entertainment Inc. to include Digital Molecular Matter (DMM) technology into all internal titles currently in development for next-generation video game consoles. DMM is exclusive to LucasArts beginning with Indiana Jones 2007 [working title] and continuing with the next Star Wars experience. According to the two companies, "if a structure exists – big or small, dense or thin, floppy or rigid – DMM causes it to react in the same way dictated by reality. For example, unlike what you’d see in current-gen games, wood doesn’t simply break apart along a predetermined seam every time – rather, it splinters into countless pieces from the exact point of impact, also taking into account the amount of sheer force exerted." DMM also provides: - Multiple game assets automatically derived from a single archetype - Ability to manipulate assets while highly compressed - Automated Level of Detail Generation - Integrated Physics with Material Destructibility and Fracture - Soft-body or "floppy" Materials - DMM Pipeline allows Assets to be generated in real-time or offline - Implicit use of 3D Shader Hardware - Tools to integrate into existing Asset Production Pipelines - Ability to utilize multiprocessor hardware
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