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Pre-Release PSPs Go Under Microscope

Following Sony's pre-release charity auction of Sony PSP handhelds, with proceeds benefiting those affected by the Mid-Niigata Earthquake, several Hong Kong-based retaile...

Simon Carless, Blogger

December 7, 2004

1 Min Read

Following Sony's pre-release charity auction of Sony PSP handhelds, with proceeds benefiting those affected by the Mid-Niigata Earthquake, several Hong Kong-based retailers have received Sony PSPs ahead of the December 12th Japanese release date. Although no playable games are yet available for the console, there are detailed impressions of the hardware unit available from both Play-Asia and from Lik-Sang. The sites seem impressed with the large, detailed PSP screen, and the UMD movie disc included with the hardware, which shows in-game footage for many of the launch titles. It's also been confirmed that the PSP will play MPEG-4 video files copied onto a Sony Memory Stick, apparently without any specific rights protection, although Sony has yet to release the official MPEG-4 conversion tool. However, Lik-Sang passes along concern from pre-release Japanese PSP users that loading times for the handheld, specifically related to the UMD disc technology, may be excessive. The site references Ridge Racers loading times of 16 seconds from start-up to title screen, and another 14 seconds from race selection to race start. It's unclear, however, whether this average for all PSP games, or particular to Namco's launch racing title - some other quoted titles have long initial loading times, but relatively little in-game loading.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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