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Phantom To Support Java Based Games

Speaking at the JavaOne conference in San Francisco, Sun Microsystems CEO Scott McNealy, joined by Infinium Labs president Kevin Bachus, has announced during his keynote ...

David Jenkins, Blogger

June 29, 2004

1 Min Read
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Speaking at the JavaOne conference in San Francisco, Sun Microsystems CEO Scott McNealy, joined by Infinium Labs president Kevin Bachus, has announced during his keynote speech that the two companies will be starting a partnership to offer Java technology based games as part of the Phantom gaming service. The Phantom game receiver will now ship with the full Java 2 Standard Edition Runtime Environment and supporting game APIs. This should ensure that all Java technology based games will be able to run on the Phantom out of the box. The Phantom Gaming Service is slated to go live in the US on Thursday, 18th November, 2004. Source: Infinium Labs

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David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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