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WildSnake Software has announced a collaboration agreement with Tetris creator Alexey Pajitnov, meaning that Pajitnov will design an exclusive lineup of games for ...

Simon Carless, Blogger

August 16, 2005

1 Min Read

WildSnake Software has announced a collaboration agreement with Tetris creator Alexey Pajitnov, meaning that Pajitnov will design an exclusive lineup of games for WildSnake's casual PC game series. The first game in the series is now under development, and will be announced in the near future. This announcement marks the first notable news involving Pajitnov in some time, and seems to confirm reports that the Russian-born Tetris originator is no longer working at Microsoft. In the last few years, the infamous designer has created the early casual PC title Pandora's Box for the Seattle-based giant, and also designed puzzle title Hexic for the MSN Zone online game website. Most recently, mobile publisher Jamdat purchased a 15-year Tetris mobile license along with its acquisition of The Tetris Company co-founder Henk Rogers' Blue Lava Wireless, and although not directly involved, it's likely that Pajitnov's ownership of the Tetris property meant that he was a financial benefactor of the deal. As for WildSnake itself, the founders, former Microsoft employees, have previously taken part in the development of Microsoft Entertainment Pack: The Puzzle Collection in association with Pajitnov, as well as Microsoft Pinball Arcade, and are particularly known for the WildSnake Pinball series of casual titles.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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