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OTEE Releases Unity Game Engine 1.1.1 Upgrade

Denmark-based game developer and tool provider OverTheEdge has announced the release updated to V1.1.1 of Unity, its 3D game engine and game editor. The Unity tool itself...

Simon Carless, Blogger

September 28, 2005

1 Min Read

Denmark-based game developer and tool provider OverTheEdge has announced the release updated to V1.1.1 of Unity, its 3D game engine and game editor. The Unity tool itself is available for Mac OS X, but allows Mac executables, Windows executables, and browser versions to be created in a single action from the same tool. This upgraded version has a number of new features, including a complete "Racing Game Tutorial" introduction to scripting with Unity, support for Maya 7.0 file importing, support for Cheetah3D 2.4 file importing, shader quality improvements, especially on low end cards, as well as a host of performance, stability, and usability improvements. According to OTEE, Unity is already being used to produce games including GooBall, published for Mac by Ambrosia Software, and in universities such as the Parsons School of Design in New York. In addition, the next Unity-using game production of OTEE is a serious game title about the Israel-Palestine conflict produced in collaboration with Electronic Arts and the United Nations.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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