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Oregon3D Inc. announced it is introducing Maya classes to its core curriculum of training at its facility in Portland, Oregon. Starting August 26, Oregon3D's learning fac...
Oregon3D Inc. announced it is introducing Maya classes to its core curriculum of training at its facility in Portland, Oregon. Starting August 26, Oregon3D's learning facility will offer its first Maya class, a five-day "Maya Basics" course. The Maya Basics course will teach the following:
Navigation and customization of the Maya user interface
Modeling concepts in NURBS and polygons
Keyframing, reactive, and dynamic animation techniques
Basic character rigging (joints, IK handles, and various animation constraints)
Exploration of the hypershade for creating scene materials
Creation of advanced node networks
Lighting, cameras, and rendering Maya Basics will take place August 26-30 and the company is offering a introductory special of $1,300 for the class. After that, the class will cost $1,600.
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