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Nvidia’s Nforce Dolby Digital Real-Time Encoder

Following up on its Nforce announcements, Nvidia has stated that its new Nvidia Nforce Platform Processing Architecture is the first PC system platform to integrate the n...

Game Developer, Staff

June 6, 2001

1 Min Read
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Following up on its Nforce announcements, Nvidia has stated that its new Nvidia Nforce Platform Processing Architecture is the first PC system platform to integrate the new Dolby Digital Interactive Content Encoder, a technology that dynamically encodes multi-channel audio into Dolby Digital 5.1 in real-time. "The Nforce Platform Processing Architecture is all about delivering the ultimate multimedia, PC experience," stated Dan Vivoli, vice president of marketing at Nvidia. "Incorporating a real-time Dolby Digital encoder directly into our Media and Communications Processor (MCP) has made Nforce the only PC platform capable of delivering mind-blowing audio, award-winning 3D graphics, and increased system performance, all within a unified PC architecture." The Dolby Digital Interactive Encoder is integrated into the new Nvidia Nforce Media and Communications Processor (MCP). The Nforce MCP features an integrated Audio Processing Unit (APU), delivering 3D positional audio for the PC platform -- the same technology found in Microsoft's Xbox game console. The APU will also provide real-time processing of up to 192-simultaneous stereo and 64 3D audio streams affording game developers creative control over the audio elements in games and other immersive, interactive applications.

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