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Miyamoto Confirms Wii Help Feature

Shedding light on a patent that surfaced earlier this year, Nintendo's Miyamoto says that starting with New Super Mario Bros., some Wii titles will walk players through sections of games they find too hard.

Leigh Alexander, Contributor

June 15, 2009

1 Min Read

Trouble with Wii games? Just pause and let the game play through for you until you're past the tough part. So explains Nintendo's Shigeru Miyamoto, shedding a little more light on the mysterious patent that surfaced early this year appearing to show an automated walkthrough feature in the works for Nintendo's platform. "In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready," Miyamoto told USA Today through a translator. "And yes, we're looking into this for future games, too." The original patent had also suggested a pop-up hint system in the works, and also appeared to demonstrate solutions without relying on or affecting save data. The feature's aimed at reducing barriers to entry even further for inexperienced or young players on the mainstream-oriented Wii, and the original patent also laid out the aim of encouraging more players to complete games in full.

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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