Daily news, dev blogs, and stories from Game Developer straight to your inbox
September 13, 2007
1 Min Read
FASA Studio manager Mitch Gitelman has confirmed that that the Shadowrun developer is to close, following months of rumours to that effect, with today being the last day of employment for those not reassigned within Microsoft Game Studios. Around half of the studio’s staff has been offered positions elsewhere at Microsoft Game Studios and the wider Microsoft structure, with the remainder leaving the company today. Although Shadowrun was criticized before its released for adapting the popular role-playing franchise as a shoot ‘em-up it was still a minor critical and commercial success. The company is also well known for Crimson Skies and the MechWarrior series and its spin-offs. FASA Studio was an off-shoot of tabletop role-playing publisher FASA Corporation, who ceased operations in 2001 but still hold lucrative intellectual properties such as BattleTech and MechWarrior. Microsoft acquired FASA Interactive in 1999, after which point the company’s various properties became PC and Xbox exclusives.
About the Author(s)
David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more