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LexisNexis Launches Video Game Law Book

LexisNexis and Butterworths has announced the launch of a new book, Video Game Law, which the company claims is the first ever book authored specifically on legal ...

Simon Carless

June 8, 2005

1 Min Read

LexisNexis and Butterworths has announced the launch of a new book, Video Game Law, which the company claims is the first ever book authored specifically on legal issues and problems facing the game industry. The title, written by Jon Festinger, counsel at Koffman Kalef Business Lawyers in Vancouver, explores overlapping issues of intellectual property (particularly controversial given recent discussions on game patents), communications, obscenity, employment, defamation, piracy, licensing, freedom of expression, tort liability, and more, and also includes a detailed Table of Cases. Some of the questions the book attempts to tackle include: 'Does reverse engineering infringe copyright?', 'Are there legal ways to backup games?', and 'Are publishers and developers responsible for the data they collect, use, or disclose in multiplayer games?', and more information on the book is available at the official LexisNexis website.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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