Sponsored By

Japanese Market Drops By 18%

According to data provided by the Computer Entertainment Software Association (CESA) the size of the Japanese video games market fell to 501 billion yen ($4.47b) in 2002,...

David Jenkins, Blogger

September 29, 2003

1 Min Read

According to data provided by the Computer Entertainment Software Association (CESA) the size of the Japanese video games market fell to 501 billion yen ($4.47b) in 2002, from 613 billion yen ($5.52b) the previous year. The drop was quoted at a press conference during the Tokyo Game Show, in which companies such as Square Enix, Sega and Capcom claimed that online games could offer a means to turn the market around. The online market in Japan grew by more than 300% to 6 billion yen ($54m) in 2002 and is set to rise to 23 billion yen ($207m) this year, according to the Digital Content Association of Japan.

About the Author(s)

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like