Intrinsic Launches Alchemy 3
Today at the GDC, Intrinsic Graphics announced the availability of Alchemy 3, the latest version of the company's game development platform. Version 3 includes the new Al...
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
Today at the GDC, Intrinsic Graphics announced the availability of Alchemy 3, the latest version of the company's game development platform. Version 3 includes the new Alchemy Ether Shader architecture, with support for DirectX 9, HLSL, and Cg and OpenGL. Ether Shaders are a framework for building custom shading effects in Alchemy. The Ether Shader framework includes an extensible, text-based shader description language that fully integrates with Alchemy's Maya and 3ds max exporters to provide a toolchain solution for shader development. Also new in Intrinsic Alchemy 3.0 are morph target animation acceleration, improved asynchronous I/O and streaming audio support, and fully integrated Lua scripting. Pricing information was not announced.
About the Author(s)
You May Also Like