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Intrinsic Graphics has launched Intrinsic Alchemy 2.5, the latest version of the company's development platform and run-time environment for games on the PS2, Gamecube, X...
Intrinsic Graphics has launched Intrinsic Alchemy 2.5, the latest version of the company's development platform and run-time environment for games on the PS2, Gamecube, Xbox, PC and other platforms. The list of high-level features in Intrinsic Alchemy 2.5 include:
PC DLL Support
New plug-in architecture to integrate custom objects into the tool chain
Embedded viewer for both Max and Maya for immediate game content previewing
Memory allocation logging and debugging to help track memory leaks
New support for Max 5.0, Maya 4.5
Cross-console self-shadow shader and glossmap shader (for specular maps) A 30-day evaluation of Intrinsic Alchemy 2.5 is available at the company's web site. Pricing information was not disclosed.
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