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Industry Startup Investment Decreases 36 Percent In 2009

Top game industry startups scored a total $600.5 million in investments in 2009 -- 36 percent less than last year, topped by Zynga's recent $100 million from Digital Sky, according to reports.

Leigh Alexander, Contributor

December 22, 2009

1 Min Read

Top game industry startups scored a total $600.5 million in venture capital investments in 2009 -- but that's a significant 36 percent less than last year's $936.8 million cumulative haul. VentureBeat looked at 97 game companies that received investments this year -- and found that the biggest take was Zynga's recent $180 million investment from Digital Sky, without which the picture for startups as compared to last year would have been much bleaker. And Zynga's investment from Digital Sky actually puts it ahead of 2008's number one company, 9You, which got $100 million last year before the recession forced many investors to tighten belts. Social game developer Zynga has benefited big from the growth of Facebook as a platform for titles like its FarmVille. The company, which claims over 230 million monthly active users playing its games, actually appears in the investment list twice, having collected two different rounds this year. According to VentureBeat's analysis, Playdom received the second-biggest game-related investment of the year with $43 million. Playdom is the third-largest social game developer behind PlayFish (recently acquired by EA) and Zynga, and says it expects $50 million in revenue this year. In third on the investments list is Smith & Tinker, maker of the Nanovor toy-based game, with $29 million. The Bellevue-based company, established by FASA founder Jordan Weisman, recently laid off 30 percent of its staff, but says the Nanovor product is successful. Other companies in the top 10 include PopCap, Offerpal Media and Emergent Game Technologies.

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2009

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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