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August 15, 2005
1 Min Read
The International Game Developers Association (IGDA) has announced that it has formed a Sex Special Interest Group (Sex SIG) to address the challenges and possibilities for adult content within games. The Sex SIG, which has been in the making since the 2005 Game Developers Conference last March, will provide an outlet where information can be shared among developers and those who wish to enter the field. "The Sex SIG will serve as an arena for developers to address the issues and challenges facing the use of adult sexual content in video games," said Brenda Brathwaite, Sex SIG Chair/Founder and Lead Designer on Playboy: The Mansion from Cyberlore Studios. "Our main objective is to encourage responsible development." The Sex SIG will serve as a source for related industry news and will provide an online discussion forum and mailing list to promote developer interaction. The group is also working on several initiatives to fortify adult content representation, including conference lectures and white papers outlining responsible development practices and how to promote appropriate access to content. "Sexual content in video games is not a new phenomenon," said Jason Della Rocca, Executive Director, IGDA. "Recent events are merely intensifying the attention to the topic, further validating the need for developers to connect on these issues."
About the Author(s)
Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.
He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.
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