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Hybrid to Bring Rasteroid to BREW

Hybrid Graphics, a provider of 3D graphics technology for mobile phones, announced the availability of Hybrid's Rasteroid OpenGL ES 3D graphics technology for Qualcomms B...

Nich Maragos, Blogger

August 19, 2005

1 Min Read

Hybrid Graphics, a provider of 3D graphics technology for mobile phones, announced the availability of Hybrid's Rasteroid OpenGL ES 3D graphics technology for Qualcomms BREW solution. Hybrid's Rasteroid brings 3D graphics functionality for use by BREW publishers and developers, enabling the creation of 3D content, including video games, for millions of wireless subscribers. Rasteroid, developed for the BREW solution, is an ARM-based software solution based on the open mobile graphics standard, OpenGL ES. The use of open standards makes the technology easily accessible to content developers. BREW products and services include: an open, extensible client platform that supports robust systems and application software including personalized and branded user interfaces for mass market devices; a J2EE(TM)-based, modular delivery system that enables the distribution of content, applications and user interfaces to wireless devices across all air interfaces; a dedicated professional services team that supports the integration of customized implementations; and a global marketplace to support the monetization of applications and services developed in all programming languages.

About the Author(s)

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

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