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The Tiltfactor Laboratory at Hunter College, a game research center, is hosting an open house Friday, November 16. Social impact games will be the feature of this public showcase, alongside board games, video games, and student artwork.

Jill Duffy, Blogger

November 12, 2007

1 Min Read

Tiltfactor Laboratory, a game research facility at Hunter College, is hosting an open house on Friday November 16. The center will be displaying some of its social impact games, and will also have on hand board games and video games to play, and student artwork. Staff and game developers will be on hand as well, meaning aspiring developers and game development students will have ample opportunity to network with people in the field. Tiltfactor’s mission is to research and develop software and art that creates rewarding, compelling, and socially conscious interactions, with a focus on inventive game design for social change. Started in 2005, it is the first game research lab in New York City and the first academic center to focus on social activist games. The Lab fosters research that results in progressive and educational games, artwork, curricula, social software, academic articles, blog posts, tools, and workshops. Members strive to make effective inquiries and interventions that consider how games, and software in general, can evolve to take into account social activist principles. The open house will be held from 3 p.m. to 5 p.m. at 695 Park Avenue, New York, in Hunter North Room 482.

About the Author(s)

Jill Duffy

Blogger

Jill Duffy is the departments editor at Game Developer magazine. Contact her at [email protected].

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