Sponsored By

Gnomon Online Opens Winter Registration

Gnomon Online, the internet-based division of Gnomon School of Visual Effects, began registration for their online courses this week, with courses including Introduction to 3D with Maya taught by Stephen McClure, 3D Texture Painting with Eric Miller, and

December 5, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

Author: by Beth A.

Gnomon Online, the internet-based division of Gnomon School of Visual Effects, began registration for their online courses this week. Courses to be offered in the Winter Term include Introduction to 3D with Maya taught by Stephen McClure, 3D Texture Painting with Eric Miller, Animation and Visual Effects with Stephen McClure. Pixologic’s ZBrush and Figure Drawing will be taught by Dallas Good. Individuals who sign up for Gnomon Online courses will have access to 15 to 30 hours of pre-recorded video instruction, project assignments designed to hone the skills needed in production and individual feedback on homework from a working production professional. Courses are offered on a quarterly basis; four terms per year. Each week of the term, the appropriate three-hour lecture is made accessible. Lectures are delivered at 960 x 540 resolution and may be viewed 24/7. Industry professionals critique all uploaded homework. Students can chat with their instructor or fellow students through an integrated chat system. They may also post a gallery of their work and host individual blogs on the Gnomon Online website. Individuals interested in taking online courses focused on the development of the skills needed to do digital effects, animation and game development may seek more information at Gnomon Online. Classes will be begin Monday, January 8, 2007.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like