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GDC Podcast: 'Telltale Co-Founder Dan Connors'

Live from the Game Developers Conference, Gamasutra presents the latest special GDC interview podcast featuring Dan Connors, co-founder of Telltale Games (Sam & Max) on the company's faith and success in episo

Brandon Boyer

March 8, 2007

1 Min Read

Gamasutra is proud to present the latest in the special GDC interview series of our regular podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences. For today's edition of the Gamasutra Podcast we feature an interview with Dan Connors, co-founder of episodic adventure game studio Telltale Games, whose most recent work includes CSI, Bone, and Sam & Max. In the course of our conversation, we discuss Telltale's faith and success in its model of episodic gaming in light or Epic Games' Mark Rein's comments that episodic gaming was a "broken business," its partnership with online service GameTap, and the company's plans in bringing its lineup to Xbox Live and the Wii. You can now download the Gamasutra Podcast, Interview with Dan Connors (.MP3, 18 minutes, 8.3 MB). In addition, you can subscribe to the Gamasutra podcasts by clicking this link for iTunes. You can manually subscribe to our feed in your favorite RSS reader that supports enclosures by using this URL: http://feeds.feedburner.com/GDCRadio.

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About the Author(s)

Brandon Boyer


Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

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